I've been messing around with the interior textures, adding normal maps for some materials and special properties to others, like gloss and cube maps. I've also been making some props for the lounge, though the textures for those aren't done so I'll reserve posting those until tomorrow.
Kinda wanted to show off the normals on the wallpaper, I'm quite proud of the effect even though it's fairly simple. The basic effect is a sort of rippled wallpaper, like it's soaked up some water. The second effect gives the impression of it "warping" or "bubbling" from the water, something I've seen first hand at home;